You can’t escape habits.
Good ones, bad ones—doesn’t matter. You are a creature of habit.
Instead of fighting to stop a bad habit, it’s possible to design behaviors in a way that replace bad habits with, well, good ones.
If you are to say, “I can’t eat marshmallows.” The “I can’t” isn’t an empowering behavior.
By contrast, you could say, “I don’t eat marshmallows.” That’s a choice. One you can make each time.
That simple switch is effective enough to make change happen. Telling a better story can make all the difference.
[Of course, this isn’t really about marshmallows.]